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Re: [microsound] microsound level design?



I have been trying to learn unreal Ed for the purpose of creating a sound
performance system. The editor is very buggy. I've heard an architecture
firm that uses it to do interactive demos for their clients.

-km


on 2/4/01 10:03 AM, anechoic at kim@xxxxxxxxxxxxxxxxx wrote:

> a thought:
> has anyone out there in microsound-land created a "microsound world" mod on
> the Unreal Tournament or Quake 3 game engines? if not, this might be a good
> list project if someone wanted to organize it...
> the Unreal level designer tools are very nice (sorta like open GL or VRML
> tools)...apparently NASA has developed some new 3D application using the
> UTengine...
> KIM
> 
> 
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