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Re: [microsound] game engine (redux)



> just curious if there is anyone involved in hacking any of the current
game
> engines to create a microsound environment? I saw Delire and Martin Ng
> perform at the Waveform Conf (Sydney, Australia) on a game engine and was
> very very exciting...

I have been experimenting with using the Unreal Tournament engine as a
platform for collaborative music creation/interaction, but have nothing
ready to be released in public yet.

Lots of potential though, especially for someone with stronger programming
chops than me.  (Plus there's some sort of satisfying culture commentary
built into using a killing-based game engine for music creation instead...)

What engine were Delire and Ng using for their work?

--
Eric Cook
Editor, http://Allsound.org
"Beautiful Sounds & Difficult Music" - Updated M-F
Persona, http://Simulated.net
--