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Re: [microsound] image to sound conversion software



hello,

does anyone know an app like hyperupic for os9 ?


Anthony Saunders <anthony@xxxxxxxxxxxxxxx> said:

> 
> there are a lot of apps that will open any file for you, but that's 
> generally not very satisfying beyond the immediate visceral thrill of 
> the harsh sound of raw data. Good for source material.
> 
> Apps like Metasynth and Hyperupic are much more interesting in the long 
> term, because they are specifically designed for this application.
> 
> Metasynth 4 is desirable and powerful, but priced outside the range of 
> an impulse buy, ($599 for the 24bit version!), so this encouraged me to 
> spend some time with Hyperupic and Photoshop Elements (as Hyperupic 
> leaves you to use an image editor of your own choice), which I found to 
> be quite rewarding.
> 
> the basic principle is that the image is read in with one dimension 
> being time and the other being the frequency spectrum. the colors are 
> then translated into sound based on their intensities, and you can also 
> have it interpret the stereo space. An enormous amount of flexibility 
> is supplied in the way you can create scales and frequency 
> distributions... you can lose hours, in the best way, to tweaking the 
> settings!
> 
> it can use either a sinewave or an additive series of sinewaves or an 
> audio file as the oscilator for the sounds.
> 
> I get the most useful/expressive results by making images that are very 
> light with colors that fade in and out, with much more intense pieces 
> here and there to encourage a wide dynamic range. taking the time to 
> run the process on the same image with multiple audio files as the 
> sound source, and tweaking the wide variety of settings and saving 
> dozens of audio files is the strategy I take with this.
> 
> hyperupic is freeware for OS X (and originally Next): 
> http://silvertone.princeton.edu/~penrose/soft/index.html
> 
> one of the projects I'm currently working on uses roughly 60 sounds 
> made with hyperupic and photoshop, and then layered and processed with 
> Logic Pro 7 and Soundhack.
> 
> Anthony
> 
> 
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