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Re: RE: [microsound] influence vs. replica



I do not think there is anything arbitrary about current means 
of computation.  Binary is another example of duality showiing 
up left and right. 


---- On Mon, 28 Oct 2002, Lance Grabmiller 
(praemedia@xxxxxxxxx) wrote:

> 
> First of all, I think it would be helpful to say what you 
mean by 'neanderthal human interface.'
> Given that we're not much more than that, then 
any 'neanderthal' interface would suit our need
> perfectly. 
> Additionally, you're right, humans don't think in bits and 
bytes, but why would we? Is it better? You
> have to keep in mind that the 'bits and bytes' way of 
processing was pretty much made up of a whole
> host of arbitrary decisions and happy accidents. The history 
of computer processing is all about
> human intention stumbling its way rather clumsily through and 
idea which is still relatively clumsy. 
> Had a few more of those loveable nuts been smoking a 
different weed or worked on a different problem,
> then we may not have had 'bits and bytes' to talk about. 
Could have been some other way of processing
> entirely. Have to say this binary system is rather a bit too 
simple. It is every bit as neanderthal
> as we are, and every bit as neanderthal as Bach's quill pin 
scrathcing away on the paper.
>  
>  Elisha <guitarristo@xxxxxxxxxx> wrote:
> > J Larsen wrote:
> > 
> > the digital way of making music is more indirect than other 
> forms. a
> > computer with its neanderthal human interface will act as a 
> filter of
> > the composers intentions, in reality enforce a strict 
> limitation on the
> > composing process and detach the composer from the listener.
> > 
> > Dave Fodel wrote:
> 
> > this is a bunch of hooey.
> > 
> > as a composer, how do you even know what my intentions are? 
> if my intentions
> > are to look at a waveform and act on that waveform based on 
> what i see, what
> > more "direct" way to realize my intentions than with a 
> computer, in spite of
> > its "neanderthal human interface".
> > 
> > i have no musical background at all. requiring me to 
compose 
> with some
> > traditional process imposes a much stricter "limitation on 
> the composing
> > process" than any computer ever did. with a computer in my 
> hands i have
> > become a composer and producer of music (perhaps to the 
> dismay of some
> > unsuspecting listeners out there).
> > 
> > and as far as being detached from said listeners, your 
> statement confuses
> > me. if i were forced to compose something by writing down 
> notes on paper for
> > a bunch of physical instruments, how does that better 
connect 
> me to a
> > listener? as it is, i can compose something, produce it, 
and 
> distribute it,
> > all within that same neanderthal interface, and have 
> listeners from around
> > the world send me feedback on my work that very evening. 
how 
> does that
> > qualify as "detached"?
> > 
> > i am happy that you are now seeking your inspiration 
> elsewhere. i hope they
> > have better laptops there.
> > 
> > 
> > 
> I mostly agree with you Dave, however I do think computers 
have 
> neanderthal human interfaces. In fact, I once wrote a short 
> story from the perspective of a computer. It was all about 
> it's frustration at attempting to communicate with human 
> beings. There is only so much data we can manipulate at a 
time 
> with fingers. But it is direct manipulation. When a person 
> arranges something for a bunch of instruments to be played by 
> humans they have control only insomuch as the musicians stick 
> to the page. This is not very direct. Anyway, my point is 
> that human interfaces suck because humans don't think in 
terms 
> of bytes but there is nothing to compare it to, yet.
> 
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> 
> ------------------------------
> 
> Lance Grabmiller 
> www.praemedia.com
> 
> ------------------------------
> 
> 
>  
> 
> 
> 
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