[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[microsound] live vs memorex
All of these reasons (which by the way, seem so terribly obvious
that=20
I'm left wondering about the motives of your questions) contributed
to=20=
well for one thing I don't use Live or ACID in either a live or studio
environment (although I have used both of them in the past for small
projects) but more importantly I am not necessarily looking for posts
that answer my question so much as reveal the underlying cause of the
problem...
so far I think the answer is that the marketing and packaging (and all
the attendant abstractions of desire this implies) condition people to
adopt a tool for a particular usage; it is not adopted by forming a
well informed opinion...
while your A/B comparison list is very helpful I see nothing listed on
it that would preclude one from using ACID as a live performance
instrument...
I think the posts w/r/t my question make a point when it comes to how
software marketing dept's determine the constraints of an audio tool...
your logic seems to be as follows: 'the package didn't say someone
could use ACID to play live' so it was not used in that manner...if
this were the case then why did many artists perform live with Pro
Tools, Sound Editor, GranuLab, Soundhack, etc. when laptop performances
starting becoming more commonplace in the late 90's? these were also
considered 'studio tools' and not 'live performance instruments' yet
that didn't prevent people from using them in that manner...is
Ableton's market penetration so deep because it says on the box that
you can use Live for performing live?
I think the distinction between the two (i.e., 'live performance
instrument' vs studio 'tool') is really a manipulation of perception or
how a marketing dept spins a product...
what it boils down to is this: if people learn to solve their own
problems by gathering information they can ween themselves from the
mediating layer of marketing hype which habitually shapes how people
see/desire and use a product...
one of the nice things about audio FLOSS is that it usually doesn't
rely on marketing hype to sell itself and people are encouraged
download and experiment with it to see if it fits their needs...there
is no artificial layer of value added to a product; the product is what
the software does...
Have we become obsessed with our
tools to the detriment of our aesthetics?
we shape the tools and then they shape us...
I see no difference between my tools and my work/aesthetics...they are
not separate and to think they are is seeing each with distinct
boundaries instead of a holistic process; a system in which all the
parts create one another...the tool informs the music as much as the
music informs the tool; it is one smooth surface from which the music
emerges; there is no difference to me between researching something on
say, projective geometry or sitting down to creat the patch in Max/MSP
or performing the piece live to hard drive...its all part of the same
system...
---------------------------------------------------------------------
To unsubscribe, e-mail: microsound-unsubscribe@xxxxxxxxxxxxx
For additional commands, e-mail: microsound-help@xxxxxxxxxxxxx
website: http://www.microsound.org