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Re: [microsound] chuck or supercollider ?



Actually, I disagree with that attitude! IMO Max and SuperCollider/ Chuck are very different beasts.
And I think that it's interesting and enlivening to learn new kinds of tools.
Yes, you definitely do take steps backwards, in terms of actually making music,
because you end up investing a lot of time in learning the new tools,
but then the payoff is, hopefully, that entirely new worlds open up for your work.
I started learning SC about 1+ yr ago, and it took a lot of work, but now I feel
pretty comfortable in that environment and it's really paying off, with new sounds
and approaches (and also with new time-saving tools,etc.)
More importantly, for me, I feel like a whole world/approach has opened up to me.
Basically, computer programming, in the more traditional, non-Max way,
if you know what I mean. It could be primarily because I'm not a real max genius, but
certain kinds off things seem really hard to do in max. Plus, it's just plain nice to be writing
at what I think of as a slightly more fundamental level. And SC crashes less than Max.
That said, there is now the capability to incorporate java, which might be an interesting approach:
try learning java, for use in max, and if you like it, move on to other languages like SuperCollider or Chuck.
And definitely, learning java will help with SuperCollider....


SO anyway back to the original question: I haven't used Chuck, but SC is fantastic.
Just really well put together, flawless operation, etc. With a pretty helpful user community, too.
Nowhere near the size of max, but I would say, perhaps growing faster than max.





Seems to me that it would make more sense (and be helpful to the
communities for each language) to try to extend an environment like
pd (especially since it's more or less an open project) or max/msp
since you've already put years of time into them. Learn to code some
new externals that open up new possibilities.

  It seems to me that you would be taking a step backward to start
from scratch with something else -- unless you've hit some kind of
intrinsic shortcoming or barrier to the further development of your
work. If that's the case then you perhaps would have some more
specific criteria you want to meet and that would help you decide on
starting with a new language.



hi, after some years of working with dataflow languages like max
and pd
i decided to learn a new programming language for music. Im very
interested in chuck and supercollider.... before deciding one i would
like to listen opinions from people that have used them. which
language
is more powerful? which one has more posibilities for music creation -
synthesis? chuck or supercollider?





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