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Re: [microsound] visual artists / programmers



This type of A/V work can be done easiest in modular environemnts that
allow you to directly route any audio parameter to any visual parameter
(or vice-versa). Good combinations that come to mind are: Max/MSP +
Jitter, PD + Gem, or (using OSC) SuperCollider + Processing.

I'm working on building PD+Gem stuff right now to do this.

~David

> John Nowak wrote:
>
>> I do some video work here and there, although it is mainly subservient
>> to the audio.
>>
>> if I may branch the question a bit... How many here also consider
>> themselves programmers?
>
> (waves hands about)
>
> I'm actually working at the moment (well, haven't touched the code base
> for a few months, but wanting to get back into it) that kind of mimics
> the looping-envelope interface that Live uses to control video. Idea
> being, to create abstract imagery that is constructed and controlled in
> a way similar to the way techno (of the Richie Hawtin variety) can be/is
> constructed and controlled.
>
> I love direct connections between the visual and the aural, in the
> manner of the more abstract bits of Fantasia - where you'd have lines
> and shapes dancing to the music in a way that seems to have a direct
> correspondence. But there seems to be precious little work done around
> it..
>
> I'm a bit of a sound<->sense of energy synaesthete, rhythms make sense
> to me as pushing and pulling of forces and bunching up and swirling,
> especially big fat hip-hop and dub derived rhythms or chunky minimal
> techno stuff, and a medium-term goal of mine is to realise what I feel
> in terms of visual imagery. It requires a bit of learning and a lot of
> time though so I haven't really got round to it yet :)
>
> --
> f r e y
> live music with computers
> http://www.frey.co.nz
>
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