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Re: [microsound] Chuck
--- alex <alex@xxxxxxxx> wrote:
> SuperCollider is the other obvious thing to try.
Yea I've heard of Supercollider but unfortunately I'm decidely PC only,
no offense I have used all the platforms at some point. MAX BTW has
been ported to the PC but I have heard it is not as stable.
> I've made an awful lot of music with Perl but am pretty sick of it.
> I've realised that it's better to use a language made for music.
> Perl
> is great for (for example) string processing but it's not always the
> case that you want to treat music like a string. ChucK and
> SuperCollider are made with music in mind so are much better suited.
>
> Also many of the people behind Perl are complete religious nutcases.
> For example in a recent talk (state of the onion 10) Larry Wall
> railed against family planning.
Well I never would have guessed that.. guess I should burn all my Perl
books now... although O'Reilly must have censored him in the editorial
process.
Again besides knowing Perl allready one of my main goals was to use
something that did not lend itself to music. This was part of the theme
of the festival I was preparing for.
> At the moment I'm exploring using a language called Haskell98. It's
> a
> very pure language, and easy to expand by making new operators and so
> on, so I'm hoping to make a language in it that is tailored for
> making
> the music I want to make.
Is this it?
http://haskell.org/haskellwiki/Haskell
> > The main reason I abandoned Csound back in the day is because I was
> > trying to mainly work with samples and I could not figure out how
> to
> > avoid loud annoying clicks.
>
> I don't know about csound but I guess you would need to make sure the
> samples start and end at 0 by adding a small volume envelope to the
> start and end.
That seems obvious now but at the time I could not figure out how to do
it.
> Fair enough but interactive/live programming is not just a way of
> performing, it's also a way of developing. If you can modify a
> program
> while it's running you can hear the results immediately, and so get a
> tight action/reaction feedback loop that might aide creativity. But
> yes, totally down to personal preference. In ChucK you do edit those
> scripts live (they call it on-the-fly programming over there).
It would also be easier to build the ship outside the bottle but people
still build ships in bottles for the challenge. ;-0
Hehe
Adrian
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