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Re: [microsound] sgnidroceR esreveR
How do you avoid time linearity in music and/or sound?
You can play with perception but, can you really pull sound into
dimensions other than 3D space and past-to-future time?
> I'd be really interested to know if there are cultures that don't
> perceive sound as directional - I'd say it is for the same reason we
> perceive time as directional though. We understand events to happen
> one after the other, linearly, and because of that we probably model
> our writing and music against them. It would be really interesting to
> know though if there is a culture out there that has a kind of
> rhizomatic perception of time - events branching off from each other
> in a mess of lines, maybe even feeding back onto itself... I can't
> imagine there are such cultures, but I bet their languages would look
> cool! (Maybe to us something like paul's message...)
>
> Erik
>
> On 9/5/06, { brad brace } <bbrace@xxxxxxxxxx> wrote:
>>
>> ?serutluc lla rof eurt siht sI ?raenil ?lanoitcerid eb ot
>> deviecrep )egaugnal dna( sdnuos era yhW
>>
>> /:b
>>
>>
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>
>
> --
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> www.luvsound.org / www.lovelymedia.org
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