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[microsound] Ponggame



Hello
I am trying to make a simple (it looks simple)
installation. It is the game Pong (this version
http://uri.cat/software/netPong/ ) . I want to divide
the gamefield in 15 squares and assign an predefined
soundevcent to each of them. Everytime the ball enters
a new square, it should trigger the evnt of that
square. So for this i need a way to track the ball. Is
there anyone who could help me out? I am just a
student so i don't have much experience.
thanks a lot
Samuel Van Ransbeeck

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