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[microsound] AI in microsound
I'm starting to develop a set of AI algorithms to assist in live
performance, which will (roughly speaking) analyze control messages that I
send and, after a certain point, be able to generate their own control
messages based on the patterns I used. Eventually I'd like to design an
algorithm to analyze a continuously changing audio texture on multiple
levels and be able to reproduce similar, non-repeating textures. I've
started by giving my PD patch some various recordings of birdsong (of the
eastern Wood Thrush) for analysis, hoping to tune it to be able to generate
its own non-repeating woodthrush-like song.
For discussion: What AI algorithms are the most useful in microsound
performance - in practice, not only in theory? How many of you
microsounders are using AI algorithms, and what have your experiences been?
Ever used neural networks/second- and third-order Markov chains/genetic
algorithms/generative grammars/other? On what time scale (piece-structure,
moment, sound-event, or microsound generation)? There was an interesting
interview with Brian Eno back in the 1980's (with The Wire mag, I believe)
where he expressed a desire for a musical "black box" that could produce
music in a given style, a Beethoven black box, a Beatles black box, an Eno
black box... Beyond whatever proprietary concerns are involved, is this
even achievable? There's been a lot of talk of letting your laptop play a
wave file vs. performing the music yourself, but does anyone have any
experience teaching your computer to make desicions for you?
Cf.:
David Cope, Experiments in Musical Intelligence
Eduardo Reck Miranda (though I find his experiments with cellular automata
contrived and unconvincing)
among others
thanks,
david
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