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Re: [microsound] chuck or supercollider ?
It's worth trying them both, I think they're quite different, and you
could very well find inspiration in either of them. However, in terms
of relative levels of development, Supercollider wins hands-down.
Chuck does some cool things with scheduling, but it doesn't seem to
have the huge toolset that SC has. Take a look at: (a) the sc-users
mailing list, which is huge, busy, and chock full of helpful people,
(b) JITLib, SC's realtime coding/patching component, which is
fantastic (it comes bundled with sc), and (c) SC's pattern and stream
classes (for generating sequences of events), which are incredibly
powerful and pretty much unique amongst music languages. Those were
the real killer features for me.
- Scott
On Nov 13, 2005, at 3:32 PM, matias kapo wrote:
hi, after some years of working with dataflow languages like max
and pd
i decided to learn a new programming language for music. Im very
interested in chuck and supercollider.... before deciding one i would
like to listen opinions from people that have used them. which
language
is more powerful? which one has more posibilities for music creation -
synthesis? chuck or supercollider?
matias
--
matias kapo
matiaskapo@xxxxxxxxxxx
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