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Re: [microsound] online interactive instruments/sound toys/interfaces?
Lots of action scripting if it was done entirely in flash, which i
doubt, i see some swift 3d and DW. Im doing the same thing as we
speak, not as killer obviously as that first link, steep learning
curve.
You can use any dynamic language with DW+Flash to accomplish even
crazier stuff. Any 3d vector work is Swift 3d as that is the industry
standard. It rocks.
aLEKs
On Nov 12, 2005, at 3:09 PM, graham miller wrote:
exactly what i'm looking for!
thanks so much!
any idea how this stuff was done?
g.
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