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Re: [microsound] intro



Yes, Pd is like a free version of Max/MSP, and can do video and OpenGL
graphics (but so can CsoundAV).  Be warned, that documentation is
disorganized and sparse, but you can get ample help from the pd-list. 
See more at http://puredata.org to get started, or download the
extended version maintained by hc Steiner at
http://at.or.at/hans/pd/installers.html, it has a lot of externals,
which are add-on objects that extend the capabilities of Pd.

Good luck, and remember, you can do a lot of neat "glitchy" or
academic manipulations even using really standard software like
reason, if you know what the basics are.  You should get a copy of
Curtis Roads' "microsound' to get an idea of these techniques.

~Kyle

On 3/30/06, Peter Worth <peterworth@xxxxxxxxx> wrote:
> > //*>Hello,
> > //*>I am new to the list and looking for some basic info.
> > //*>I am interested in creating real time
> > //*>experimental/glitch music on an old laptop.
> > //*>I am familier with reaktor, reason, etc. but would
> > //*>like to know more about csound. It seems rather
> > //*>complicated and I wonder if there is a less painfull
> > //*>way to start using it.
> > //*>Also if someone could share some resources for
> > //*>downloading free and interesting sound generating
> > //*>programs it would be greatly appreciated.
> > //*>Thanks,
> > //*>Darren
>
> i'd highly recommend learning PD instead of CSound. its more graphical
> and intuitive than a text based language. definately the way forward
> for live patches in my opinion.
>
> pete
>
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