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Re: [microsound] Getting started
Thats why you should use software that allows you to make your own
instruments, effects and what not from scratch!
Or dont use software!
Or use software in an unorthodox manner.
Or write your own music and use it, not preset's.
Or you can be an individual!
Blah blah, i could go on forever.
I think a true artist, or someone who is truly curious in a creative
manner, will not fall into the trappings you describe. I have
experienced the same thing before, recognizing patterns, presets,
effects, horrible.
aLEKs
On May 14, 2007, at 5:28 PM, craque wrote:
I have such a huge problem with music software being so expensive.
It's among the reasons why I have shied away from using Live any more,
and barely use many other expensive packages.
When you learn to play the trumpet, you buy a trumpet. You might
upgrade, or you might even start learning on a pro model. But once you
know the trumpet, you know any trumpet. The quality of the physical
instrument itself will affect how you're able to interface with it,
but basic use and musicality never changes.
Perhaps this is an antiquated ideal. Any amount of expense might get
you a primo instrument, but no amount of money will ever fundamentally
make you a better player.
It seems like the cost of music software equates to the cost of being
able to use someone else's imagination. And not because a user asks
around for tips, but because the user can so very easily default to
the loops shipped with the app, or the way default plugins make
echo/delays sound, or whatever. Harkens back to that question of
plugin presets that's shown up here before.
I guess what I mean to say is that to 'start' in microsound shouldn't
necessarily mean finding the right software package first. Is this too
idealistic of an approach to creating music?
Maybe this has nothing to do with the original question (surely, there
are many more answers to be questioned when starting to make this kind
of music than just what software is in use), but I just have this
uneasy feeling in my gut when it comes to music software these days.
Everything is trying to be everything to everybody, which is probably
why stuff like max, sc and pd are in such large use with people on
this list (at least), because they are programming languages, not
software packages.
The point was hit home with me when I was (thoroughly) enjoying a
listen to Download's new album, "FiXeR", with a friend of mine. In the
middle of some really cool section or break or something, he pipes up
"HA he's using Live for that, i've used that same exact pattern" and
it kind of ruined the listening experience for me at the time.
My buddy isn't at fault for this, but it proves there is a certain
approach to listening to electronic music these days that is more "how
did he do that?" than just plain listening. My friend personally knows
better, but I think there are a lot of people that just want to
replicate what they hear instead of being inspired to create something
new. Folks too often seem to want to know why 'technically' something
was done instead of what creative process on the back-side inspired
that something to be done.
-m
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