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Re: [microsound] Algorithmic sound design between instrument, installation and game
Hi Tobias,
I did something similar re-implementing a Xenakis' idea
see: http://www.davidemorelli.it/PlayingMusic.html
If you want I can send you a small paper we wrote on the installation.
ciao,
Davide
----- Original Message -----
From: "Tobias Reber" <tobiasreber@xxxxxxxxxxx>
To: "microsound" <microsound@xxxxxxxxxxxxx>
Sent: Saturday, February 23, 2008 4:31 AM
Subject: [microsound] Algorithmic sound design between instrument,
installation and game
Dear all,
I'm currently gathering material for a small paper on (interactive) sound
art that is neither clearly instrument, installation nor game. Some ideas:
performance software as game, musician as player, composition = level. If
you know of any projects, artists or other sources that have something to
do
with these key phrases, please let me know. Opinions, ideas and
suggestions
are most welcome, too. :)
Thanks,
Tobias
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