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Re: [microsound] Algorithmic sound design between instrument, installation and game



Hi Tobias,

I did something similar re-implementing a Xenakis' idea
see: http://www.davidemorelli.it/PlayingMusic.html

If you want I can send you a small paper we wrote on the installation.

ciao,
Davide


----- Original Message ----- From: "Tobias Reber" <tobiasreber@xxxxxxxxxxx>
To: "microsound" <microsound@xxxxxxxxxxxxx>
Sent: Saturday, February 23, 2008 4:31 AM
Subject: [microsound] Algorithmic sound design between instrument, installation and game


Dear all,

I'm currently gathering material for a small paper on (interactive) sound
art that is neither clearly instrument, installation nor game. Some ideas:
performance software as game, musician as player, composition = level. If
you know of any projects, artists or other sources that have something to do with these key phrases, please let me know. Opinions, ideas and suggestions
are most welcome, too. :)

Thanks,

Tobias



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